Godot MCP Runtime
io.github.Erodenn/godot-mcp-runtime
About Godot MCP Runtime
Godot MCP Runtime is an MCP server published by the GitHub account Erodenn. Zero-addon MCP server for Godot 4: agents edit, run, and play-test the game.
It runs on your own machine: your AI client starts it from the npm package godot-mcp-runtime at version 3.8.0.
It asks for no keys or passwords.
Version 3.8.0 was published on 20 September 2026, and the source code is public, so you can read it before installing.
Written from the registry entry. 9 automated checks on the registry entry and the package code: 7 pass, 0 warn, 0 fail, 2 info. How we check.
What it asks for
| Variable | Required | Secret | Description |
|---|---|---|---|
GODOT_PATH | No | No | Path to the Godot 4.x executable. Auto-detected if Godot is on PATH. |
DEBUG | No | No | Enable verbose logging when set to 'true'. |
GODOT_MCP_DISABLE_ELICITATION | No | No | Set to 'true' to disable run_project/run_script confirmation prompts (fail-open) for clients that cannot display elicitation, e.g. Claude Desktop. Tier 1 security hard-blocks still apply. |
GODOT_MCP_STRICT | No | No | Set to 'true' to hard-reject anything that would otherwise prompt, for unattended operation. Takes precedence over GODOT_MCP_DISABLE_ELICITATION. |
GODOT_MCP_DISABLE_SECURITY | No | No | Set to 'true' to disable the run_script/run_project static gate entirely, Tier 1 hard blocks included. Overrides GODOT_MCP_STRICT. Operator opt-out, not a convenience. |
Checks
| Check | Result | Detail |
|---|---|---|
| Source repository linked | Pass | https://github.com/Erodenn/godot-mcp-runtime |
| Version pinned | Pass | Every package has an explicit version |
| Secrets requested | Info | Asks for no secrets |
| Known package registry | Pass | All packages come from npm, PyPI, OCI, NuGet or MCPB |
| Namespace ownership | Info | Name verified via GitHub account Erodenn |
| Registry text aimed at the AI | Pass | Description and settings contain no hidden characters or instructions to the AI |
| Install scripts | Pass | godot-mcp-runtime@3.8.0 runs nothing at install |
| Code red flags | Pass | Read 68 files in godot-mcp-runtime@3.8.0: no obfuscation, encoded execution, credential reads or data-collection endpoints found |
| Text aimed at the AI | Pass | No hidden characters or instructions to the AI in 68 files, including comments and the README |
Popularity & health: 75 / 100
Worked out from public numbers and our own checks, not from user reviews or ratings. It says how used and how looked-after a server is, not whether it is safe.
19 forks, 43 merged pull requests. Sources: GitHub, npm, PyPI (pypistats.org) and Hacker News (Algolia), fetched 2026-10-31.
What people say
No Hacker News threads link to its source code.
Look further: search Reddit, search Hacker News, read its GitHub issues. These are not reviews we checked.
Facts
| Registry name | io.github.Erodenn/godot-mcp-runtime |
|---|---|
| Publisher | GitHub account Erodenn |
| How the name is verified | Name verified via GitHub account Erodenn. The registry ties the name prefix to that account or domain; it does not check the code. |
| Type | Local: runs on your machine from a package |
| Packages | npm godot-mcp-runtime 3.8.0 (stdio) |
| Version | 3.8.0 |
| Published | |
| Last updated | |
| Source repository | https://github.com/Erodenn/godot-mcp-runtime |
| Website | None linked |
| Category | Games & entertainment (assigned by keyword rule, not by hand) |
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